Penumbra: Overture for Linux

Recently we moved our office to a more Arctic location and took the opptortunity to get ourselves a penguin pet. We put him through various challenging escapades, strange rituals and voila: We can proudly present the Linux version of Penumbra: Overture Episode 1.

Penumbra: Overture is a first person survival horror game, created by Frictional Games and runs on the internally developed HPL-Engine. An engine that is now cross-platform, soon to be supporting the Mac OS X platform as well.

The "port" to Linux has been developed by Edward Rudd, who can also take credit for the upcoming Mac release. The HPL-Engine has from it's initial design process been developed with portability in mind, utilizing cross-platform technologies such as OpenGL, OpenAL, Collada and AngelScript. This has enabled the Linux and Mac development to go much smoother, making the Linux release possible soon after the Windows release. The Mac version is slightly delayed due to some unfortunate bumps in the road, but we hope to have overcome these in a not too distant future.

About Penumbra: Overture

Penumbra: Overture is a first person adventure game which focuses on story, immersion and puzzles. Instead of using violence to progress the player has to use his/her wits to guide Philip on his quest to unravel the past.

Played from a first person viewpoint, Penumbra: Overture is very different from other adventure games. Not only is it powered by a 3D engine utilising cutting edge technology, it also has an advanced physics system which allow for a never before seen environment interaction. The player can open drawers, pull levers, pick up objects and more using natural mouse movements creating a highly interactive and immersive game world.

Penumbra: Overture will keep players on the edge as they have to explore scary and immersive environments never knowing what is behind the next corner. The world is detailed, graphical as well as a story wise making the player feel part of the world as secrets are uncovered.

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