Linux has evolved to a pretty decent Desktop platform these last years. It features a fast, stable and productive work environment for various purposes. Linux (and especially Ubuntu) is doing his job as a everyday desktop system very well - maybe even better than Windows in some cases.
The QUAKE 4 1.4.2 Point Release Patch is now available for download. This update includes a host of features added during the 1.4 beta program, such as: refined hitboxes, optimized sound and network code, configurable fps caps, weapon balancing, server direct auto-downloading, addon-pak fixes and Q4TV to name only a few.
Danger from the Deep (known as dangerdeep or DftD) is a free, Open Source World War II german submarine simulator. The program and source code is available under the GPL license and most of the artwork/data is released under a Creative Commons license.
First person survival horror game release for Linux featuring an atmospheric world with advanced graphics, physics and an intriguing story.
WiiLi.org starts the bounty with $499, taken from the original donations made to the site to get the dedicated server. Bounty goes to the first person to Boot Linux on the Nintendo Wii without voiding the warranty
TransGaming Inc. a leader in the development of software portability products for cross-platform gaming, takes gaming on the Linux operating system to new heights with the release of Cedega™ 6.0. Rich with new features and functionality, ranging from improved graphics and performance to support for many new games, Cedega 6.0 remains the only commercial solution in the world that allows hundreds of triple A games to be played on the rapidly growing Linux operating system.
Now you can actually make the call yourself. The open source Beyond the Red Line project based on Battlestar Galactica has finally released demos of the game for the Windows, Mac, and Linux platforms.
The open source release of the Second Life viewer program by developer Linden Lab offers a rare opportunity to peer into the comparative strengths of closed and open source development models. This article, the first in a series, gives an overview of some of the differences between these development styles, and talks about what's involved in setting up your own build environment.